三维跑步场景与多角色虚拟人的融合设计
收稿日期: 2008-11-21
修回日期: 2009-02-19
网络出版日期: 2010-03-10
Designing the MultiMedia Treadmill Fusion With Multiple Characters and Structured Scenes
Received date: 2008-11-21
Revised date: 2009-02-19
Online published: 2010-03-10
胡维华 , 钱克宠 . 三维跑步场景与多角色虚拟人的融合设计[J]. 计算机工程与科学, 2010 , 32(3) : 52 -54 . DOI: 10.3969/j.issn.1007130X.2010.
Building and implementing a multimedia bodybuilding platform based on a traditional treadmill with virtual reality, sensor technology, motor control technology and the virtual human technique. This paper introduces the method of generating largescale 3Dscenes, the technique of rendering 3Dscenes by OSG(Open Scene Graph), and emphases on designing and implementing the virtual human motion algorithm.Finally,it reaches the dynamic interaction among the users ,the virtual scene and the virtual humans, and makes the users immerse in the scene.
Key words: virtual reality;3D model;virtual human
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