J4 ›› 2005, Vol. 27 ›› Issue (12): 65-67.
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Abstract:
In this paper, a method about how to program in MFC with OpenGL to simulate 3D objects is presented. The value of this algorithm is discussed and the technology of building a geometric model, light and color model are introduced , various other methods are analyzed. The presented algorithm has been successfully used in the 3D simulation software for the building-dam simulation of the Three-Gorges Project.
Key words: (OpenGL, 3D simulation, Three Gorges)
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URL: http://joces.nudt.edu.cn/EN/
http://joces.nudt.edu.cn/EN/Y2005/V27/I12/65