• 中国计算机学会会刊
  • 中国科技核心期刊
  • 中文核心期刊

J4 ›› 2014, Vol. 36 ›› Issue (8): 1555-1559.

• 论文 • Previous Articles     Next Articles

Development of 3D anatomy atlas with
the virtual reality technology based on Virtools       

JIAO Peifeng1,ZHANG Meichao1,Li Benfu2   

  1. (1.Biomechanics Laboratory,Department of Human Anatomy,
    Basic Medical School,Southern Medical University,Guangzhou 510515;
    2.School of Biomedical Engineering,Southern Medical University,Guangzhou 510515,China)
  • Received:2012-08-21 Revised:2013-02-25 Online:2014-08-25 Published:2014-08-25

Abstract:

The anatomy atlas plays an important role in the medical education, but the traditional atlas cannot provide enough 3D information, and the existing electronic atlases have poor visions and interactions. A 3D human anatomy atlas focusing on interaction is developed with the virtual reality technology. Firstly, the 3D regional models are reconstructed with the CT scanning data from the real human specimen. Secondly, the different structures such as bones and vessels are distinguished and mapped with textures in 3DSMAX, and then interactions are set with other materials such as texts and pictures in Virtools. Finally, a 3D atlas is published as an independent software that can be executed in Windows OS. The 3D game engine is used to do the atlas so that rich interactions are available. The atlas owns strong realistic visions but a short development period, and will be beneficial for teaching or selflearning.

Key words: Virtools;virtual reality;atlas;realistic;interaction