Computer Engineering & Science >
Designing the MultiMedia Treadmill Fusion With Multiple Characters and Structured Scenes
Received date: 2008-11-21
Revised date: 2009-02-19
Online published: 2010-03-10
Building and implementing a multimedia bodybuilding platform based on a traditional treadmill with virtual reality, sensor technology, motor control technology and the virtual human technique. This paper introduces the method of generating largescale 3Dscenes, the technique of rendering 3Dscenes by OSG(Open Scene Graph), and emphases on designing and implementing the virtual human motion algorithm.Finally,it reaches the dynamic interaction among the users ,the virtual scene and the virtual humans, and makes the users immerse in the scene.
Key words: virtual reality;3D model;virtual human
HU Wei-Hua , JIAN Ke-Chong . Designing the MultiMedia Treadmill Fusion With Multiple Characters and Structured Scenes[J]. Computer Engineering & Science, 2010 , 32(3) : 52 -54 . DOI: 10.3969/j.issn.1007130X.2010.
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