• 中国计算机学会会刊
  • 中国科技核心期刊
  • 中文核心期刊

J4 ›› 2014, Vol. 36 ›› Issue (03): 381-387.

• 论文 •     Next Articles

The architecture and state consistency issues of ROIA            

LIU Dong1,ZHAO Yuelong2   

  1.  (1.Department of Computer Science,Jinan University,Guangzhou 510632;
    2.School of Computer Science and Engineering,South China University of Technology,Guangzhou 510640,China)
  • Received:2012-11-05 Revised:2013-01-27 Online:2014-03-25 Published:2014-03-25

Abstract:

Realtime Online Interactive Application (ROIA) is a new kind of distributed application, proposed by foreign scholars in recent years, including interactive ELearning system and Massively Multiplayer Online Games (MMOG). Studies on ROIA and MMOG have been widely carried out abroad, but few literatures in this field can be found in mainland China. Firstly, the architectures of ROIA are classified systematically, and the strengths and weaknesses within each framework are analyzed. Secondly, a key issue of ROIA, named the state consistency issue, is discussed. Finally, two basic consistency models of ROIA and the consistency maintenance of C/MS are also analyzed and described.

Key words: real-time online interactive application;massively multiplayer online game;state consistency