• 中国计算机学会会刊
  • 中国科技核心期刊
  • 中文核心期刊

J4 ›› 2014, Vol. 36 ›› Issue (4): 737-740.

• 论文 • Previous Articles     Next Articles

Research of the threedimensional virtual human motion
synthesis method based on skeleton            

HE Changpeng,HOU Jin,WANG Xian   

  1. (School of Information Science and Technology,Southwest Jiaotong University,Chengdu 610031,China)
  • Received:2012-09-04 Revised:2012-12-19 Online:2014-04-25 Published:2014-04-25

Abstract:

In view of the problem that the construction of virtual human model is complicated and synthetic virtual human movement sequences have poor fidelity, proposes a method of the virtual human motion synthesis based on skeleton. Based on the analysis of human body structure, the human bone data are acquired through threedimensional graphics software. In addition, quaternions spherical interpolation method and the time and space deformation of motion fusion method are combined to generates diversity virtual human movement sequences. The effectiveness of this method is verified through the experiment.

Key words: virtual human;motion synthesis;keyframe interpolation;time and space warping